#include #include "matrix.h" using namespace std; int main() { /*Matrix m(3, 3, 0); m.init_with_sequence(); m[0][0] = 5; m[2][2] = -3; m[1][2] = 0; cout << m << endl; cout << m.det() << endl;*/ Matrix m(3, 2, 0); m[0][0] = 3; m[0][1] = 0; m[0][2] = 2; m[1][0] = 2; m[1][1] = -1; m[1][2] = 0; /*m[2][0] = 1; m[2][1] = 2; m[2][2] = 1;*/ cout << m; //cout << m.det() << endl; Matrix tm = m.get_transposed_matrix(); cout << tm; return 0; }